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Title: - Video Game Theory and Criticism  •  Size: 61993

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Friday 03-Mar
  • EA's "Black" opens like a film. So why doesn't it feel like one? (16)

  • Thursday 02-Mar
  • Considering Gravity (7)

  • Monday 13-Feb
  • The Medium Is Not The Message (21)

  • Thursday 19-Jan
  • All Your Readers Belong To Us (10)

  • Friday 13-Jan
  • Censorless Violence (12)

  • Tuesday 10-Jan
  • Disneyfied (Disney Fried?) (20)

  • Friday 30-Dec
  • The Escape from Xmas (14)
  • Videogames: Closing the Annoying Gap (24)

  • Tuesday 15-Nov
  • Gerbils (19)

  • Thursday 13-Oct
  • Suddenly Serious about Games (12)

  •    Game Comix Email Article To a Friend View Printable Version
    Monday, March 14 2005 @ 06:55 PM UTC
    Contributed by: gamicsdotcom

    A little plug for the work over at Looks like an interesting form of metamedia for the metamedia of videogames! -- David

    For generations Comic books have captivated the imaginations of untold numbers of children and adults alike. Similarly Video Games have easily become the new arena of creativity and enjoyment for all ages. So it should come as no surprise that the next evolution of graphic storytelling would come with the seamless integration of these two mediums, hence the origin of Gamics! Gamics, or "game-icks", are GameComics which use game screenshots and comic book layout style to create something familiar yet completely original.

    Nathan Ciprick, the founder of, has been creating Gamics for nearly two years now, and it all began as a Sunday afternoon hobby to showcase his love of LucasArts' MMO "Star Wars Galaxies". His epic ongoing Gamic called "Path to the Force" updates every week and is now over 150 pages long! The story chronicles the adventures of his Wookiee character E'nac as he travels the Galaxy finding peril at every turn.

    Ciprick has created over a dozen different Gamics for games such as EverQuest 2, Grand Theft Auto 3 & Vice City, Matrix Online, Doom 3, and more. The site also welcomes reader submitted Gamics with several fan-created Gamics in regular rotation. Most recently Gamics has begun officially promoting games for Atari, starting with Eugen Systems upcoming game "Act of War".

    With daily Gamic updates, a column/blog, top game news stories, and a very active Forum community Gamics is poised to become a break-out site, and a welcome charge of creativity in the ever-changing games industry.

    Check out today to see what you've been missing!

    Most Recent Post: 08/28 02:47PM by Anonymous


       Videogame Voter's Guide Email Article To a Friend View Printable Version
    Friday, October 29 2004 @ 05:16 AM UTC
    Contributed by: David

    Among all the Felliniesque shenanigans of the current American presidential race, I suppose that thereís no sort of weirdness that is out of place. Still, I do think itís odd how little attention the current race has given to critical digital issues of copyright, privacy and freedom of speech and of the relative silence of the videogame faithful on the topic of a preference for president.

    Maybe we videogame nerds are too introspective and introverted to peek out from behind our monitors and televisions to notice that the something big is happening next week. And itís probably too late to do much about it now anyway.

    Still, in the eleventh hour, my conscious got the best of me and I posted a screed on the Denver Post Online site title Videogame Voterís Guide. Iíve long said that the surface of videogame reflects a clear picture of the warped reality surrounding them. So, with that in mind, Iíve tried to provide a clear picture of the Republican and Democractic candidates cast in the image of the videogames that best represent them.

    And for the record, Iím voting for Kerry. So should you.

    Most Recent Post: 08/26 11:28PM by Anonymous


       Games Put Sports On Ice Email Article To a Friend View Printable Version
    Wednesday, October 13 2004 @ 08:03 PM UTC
    Contributed by: David

    In the Denver Post over the weekend, columnist Mark Kiszla wrote a piece about videogames and sports. The nut of his argument was this:

    "The rules of sports fame in the USA have changed.

    "The virtual reality of bytes and ballers has fundamentally altered the way kids fall in love with sports.

    "The most direct connection between a boy's heart and the pros are the 'A' and 'X' buttons of a control pad.

    "The fields of dreams for teens is no longer Yankee Stadium or Boston Garden, but the playing platforms of XBox or PS2."

    Kiszla sees videogames as a gateway to sports. But I have to wonder if the opposite is the case, games are consuming sports. And all that will be left over time are the bones.

    read more (374 words)

    Most Recent Post: 08/28 07:02AM by Anonymous


       The Gamer Stereotype Email Article To a Friend View Printable Version
    Wednesday, January 28 2004 @ 02:41 AM UTC
    Contributed by: PimperG

    Over at Dungeons and Dreamers Brad pointed to an article about academic acceptance of video game studies.

    It is interesting to see institutes of higher learning casting a doubtful eye on video games. Then again, the problem is likely much larger. As the following essay by my teenage friend Alec makes clear, gaming has a ways to go to reach general "acceptability." -- David


    read more (450 words)

    Most Recent Post: 08/28 08:35AM by Anonymous


       This is freaking amazing Email Article To a Friend View Printable Version
    Saturday, January 24 2004 @ 05:58 AM UTC
    Contributed by: Erasmis

    This story in Waterthread has spurred some very heated discussion.

    If you're interested in the interplay between Virtual Worlds and the Real World, this event has some major ramifications.

    See the link below.

    The short version is that a company that specializes in selling virtual money and items has been acquired for $US 10 million.

    The revenues of this company are rumored to be in the range of $US250k per month.


    Most Recent Post: 08/28 01:15AM by Anonymous


       Jack Thompson Email Article To a Friend View Printable Version
    Saturday, November 22 2003 @ 04:26 AM UTC
    Contributed by: David

    Some context: I teach an online course at the University of Colorado, Denver on critical video game theory. As an extra credit assignment, I pointed students to a debate being held on campus between lawyer Jack Thompson (his site, an opponent of video game violence and the legal council in a number of cases against video game companies, and David Kushner, the author of "The Masters of Doom", a book about the rise of id software and their games, including Doom and Quake.

    I was unable to attend the "Gamers versus Blamers" debate because I was at Level Up. But several of my students did and they filed informative and thoughtful reports.

    Joel, one of my students, posted a very interesting and telling reaction to the debate on the course discussion boards. What was most interesting to me was that he was persuaded by Thompson in the debate, but dissuaded later by an exchange of email he had with Thompson later.

    Joel agreed to let me report the whole exchange. So, what follows is his mail to Thompson, Thompson's reply and what Joel posted on the course boards. Read through the thread. I think Joel's comments at the end say it all.

    read more (621 words)

    Most Recent Post: 08/28 05:28AM by Anonymous


       The Other Video Games Email Article To a Friend View Printable Version
    Wednesday, August 13 2003 @ 04:01 AM UTC
    Contributed by: David

    In Denver lately, video games have been all over the papers. That's because there is an effort underway to legalize off-track gambling and other video gaming machines.

    By any measure, these "video games" are in spirit and in fact actually video games. Unlike Doom or The Sims you can win money from them. But really, how different is a machine spewing quarters from a couple of pals betting on a game of Madden? What if the same two buddies bet on a game of Madden, then let the computer run the game--no skill involved.

    read more (183 words)

    Most Recent Post: 08/26 08:59PM by Anonymous


       The Next Generation Email Article To a Friend View Printable Version
    Wednesday, July 23 2003 @ 05:00 AM UTC
    Contributed by: David

    In the videogame biz, we tend to think about the 'next generation" as the forthcoming and inevitable wave of technology. PlayStation 3, Nintendo GameCubed, Xbox Next, whatever.

    As a journalist who covers videogames, I can't help but see this unbelievable cultural momentum building up behind the next generation of adults--the early teens, the pre-teens and the kids of today.

    read more (624 words)

    Most Recent Post: 08/28 04:31AM by Anonymous


       What I (a 14 year old man) thinks about videogames Email Article To a Friend View Printable Version
    Sunday, April 27 2003 @ 06:06 AM UTC
    Contributed by: PimperG

    I asked a friend of mine to post a story on this site about what he thought about video games. This is his take. -- David

    This is one tough-ass question. Frankly, i have no clue what I think about video games. I know they're cool, but thats not very descriptive, now is it?

    read more (276 words)

    Most Recent Post: 08/28 06:39AM by Anonymous


       Do Game Developers Have an Ethical Responsibility? Email Article To a Friend View Printable Version
    Tuesday, November 05 2002 @ 05:59 AM UTC
    Contributed by: David

    Questions around ethics and morality of gaming often are raised around the games themselves. But perhaps the better direction is to point the question directly at the people the make games:

    Do video game developers have ethical responsibilities when building games?

    While a complex issue, some interesting themes and solutions to this question emerged through the discussion.

    read more (1000 words)

    Most Recent Post: 08/28 09:22AM by Anonymous


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