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  •    The Dieting Game  
     
    Wednesday, July 13 2005 @ 09:52 PM UTC
    Contributed by: David

    If you read this site on a regular basis, you know that I think most definitions of games are either a bit crude or, more likely, just over-thought and over-wrought. So, I like to try and show examples to prove my point.

    The latest exhibit is this.

    Is dieting a game?

    It has rules and an objective. It’s naturally competitive; you spend a lot of time on a diet stacking yourself up against other people.

    To extend the example, look at Jesper Juul’s quite interesting definition of “game”:

    • Rules: Check. Calories, caloric intake, burn rate, etc.
    • Variable, quantifiable outcome: Check. Pick a weight and weigh yourself.
    • Value assigned to possible outcomes: Check. I will look sexy when I reach this weight.
    • Player effort: Check. Obviously.
    • Player attached to outcome: Check.
    • Negotiable consequences: Check. I get to eat a Big Mac for every 10 pounds I loose.
    Not to pick on this definition, but I just wanted to show how easy it is.

    So the question is: Does it matter that dieting is a game? Or do we need a definition that excludes dieting?






     
             


    The Dieting Game | 22 comments | Create New Account
    The following comments are owned by whomever posted them. This site is not responsible for what they say.
    The Dieting Game
    Authored by: bread on Wednesday, July 13 2005 @ 10:45 PM UTC
    Definetly! Only thing is how do you get lots of people to play it~ Well if you look at some japanese games... stuff like: Trauma Center: under the Knife and Phoenix Wright: Ace Attorney. Taking the roles of a doctor and lawyer and making it a game game.

    What would be really ultimate is tying that connection between the game (as it's defined these days) and real life. How about a dieting game (handheld game) that ties the player into dieting as well.
    [ Reply to This ]
    The Dieting Game
    Authored by: chikken on Friday, July 15 2005 @ 04:17 PM UTC
    Well, I think that if you're going to reward yourself as a part of your diet then it probably is a kind of game, right? In a sense, by rewarding yourself there's a kind of "playing at dieting" going on.

    But, I think that it's a bit odd, too. There perhaps needs to be a certain "light-heartedness" angle going on, and I think that Juul is trying to capture that in "negotiable consequences," actually. Also depends a bit on whether you want to include or exclude professional sports.

    [ Reply to This ]
    The Dieting Game
    Authored by: goose_bumps on Sunday, July 17 2005 @ 06:44 PM UTC
    Is dieting a game?

    Of course. So is doing a ton of homework or even paying bills.

    Ultimately, all definitions are circular. So trying to pin an unambiguous description on an incredibly broad term seems rather mute.

    If it were up to me, I'd say that a game is an activity -- and leave it at that.

    [ Reply to This ]
    The Dieting Game
    Authored by: robbdn on Wednesday, July 20 2005 @ 08:56 AM UTC
    Nobody said The Dieting Game was supposed to be fun...

    For example, I could easily see somebody trying to make a pedagogical Dieting Game that would teach people the importance of proper nutrition. But would that game be fun? That's a totally different question...

    Does something have to be fun to be a game? No, but to be a good game, it does. I think it would be more useful, and futile, to try and come up with a definition for a good game.
    [ Reply to This ]
  • The Dieting Game - Authored by: David on Thursday, July 21 2005 @ 05:31 AM UTC
  • game over fatass!
    Authored by: eben on Saturday, July 23 2005 @ 03:27 PM UTC
    Recently I have tried to tie down the amoebic definitions of 'game' and 'gaming'
    to the concept of agency. With dieting, the concept of agency as an illusion of
    choice and consequence is totally compatible with the way dieting has been
    repackaged and marketed back to consumers. The illusions are, of course
    that you can lose weight in 2 weeks by drinking chocolate shakes or
    by eating all the same shit you usually eat, but taken with a little pill.
    Another condition of the illusion of agency is that it puts the user in
    a state of instrumentality. While the dieter is 'played' by Atkins, Jenny
    Craig, or Pharmaceutical companies, they also 'play' their bodies and
    metabolism, (though not gaining any immediete, discernable
    response). One might also add that people who enter into a diet are
    involved in exploring an ideal of themselves, or at the very least an
    alternate identity.

    Why does this remind me of that old Atari game where you were a tube of
    toothpaste and had to blast all the junk food before it decayed your teeth?
    [ Reply to This ]
  • game over fatass! - Authored by: marksman on Friday, October 21 2005 @ 05:07 AM UTC
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