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  •    PSP: Out of Focus  
     
    Wednesday, March 30 2005 @ 11:35 PM UTC
    Contributed by: David

    I saw an interesting sign on my way home yesterday:

    Denver Bookbinding Company: We do more than just bind books!

    This reminded me of the PSP. Here’s why:

    Several years ago I interviewed Al Ries. Al is one of the gurus of product marketing. I’d quite enjoyed his books “The 22 Immutable Laws of Marketing” and “The 22 Immutable Laws of Branding”. And I thought he’d be an interesting person to comment on the launch of the Xbox and the Gamecube.

    Unlike the rest of the market, Ries predicted that Xbox would beat out the Gamecube in the race to be second place to the PS2. His reasons, as usual, were insightful and based on a set of interlocking premises about how people think when they buy products. The nut of Ries’ insight could be summarized by my bookbinding example.

    Think about this sign—what else might a bookbinding company do? And what does this sign actually mean? It was plastered over the side of a building. From the look of the paint, it wasn’t a marketing concept that fared well. I doubt Ries would be surprised. He would say that the bookbinder failed the first test of a product, which is to focus. A product needs to stand for something clearly in the consumer’s mind. And the more focused that thing is on something specific, the better—Ford, cars. Coke, Coke.

    If your company is the Denver Bookbinding Company, then you better stand for bookbinding. Anything else you do it probably going to be at best a business =at and much worse, confusing to customers.

    If you are the best bookbinder in Denver, when people need a book bound, you want them to think of Denver Bookbinding. You might run the odd copying or printing job. But you don’t want to dilute your bookbinding product brand with a bunch of other services.

    Or think about it from the customer side. If you need a book bound, you look in the phone book and figure Denver Bookbinding is a good place to go. (Incidentally, that’s exactly what I did many years ago when I had my masters thesis bound).

    If you want something printed, does a big sign that says “we do more than bind books” make you want to do business with them.? Probably not. Better look up Denver Printing Company.

    Which brings me to the PSP. I got a note not long ago from Ries pointing out his prescience with regards to the Xbox and the Gamecube and offered another predication—that the PSP wouldn’t beat whatever Nintendo on the market. His reason—Product focus, of course. Here’s the specific line from the email he sent me (which I’ve included below):

    “The movie and MP3 capabilities are just wasted. All they do is increase the price. Without then (and at a lower price) the Sony PSP might have killed the competition.”

    In his new books (which he wrote with daughter Laura Ries), “Origin of Brands”, Ries extends his basic principles to argue that convergence is a bad business strategy. So, as much as the suits at Sony might like the idea of an all-in-one media device, the market is not likely to respond. Why? It’s the bookbinding problem all over. I might think it is neat that I can watch movies or listen to music on my PSP. But at the end of the day, what am I going to use it for? Playing games.

    Sony might as well print on ever PSP box, “We do more than play games!”

    We’ve been in this spot with Sony before. The PlayStation 2 is a DVD player, remember? But how many people still use it as one? If you’re like most people, low-cast, high-quality DVD players have replaced the thrill or even the convenience of the DVD support on the PS2. Why struggle along with the PS2 controller to watch a movie when you can drop $50 for a dedicated DVD player?

    I haven’t played a DVD in PS2 for years.

    At the end of the day, I’m not betting against Sony and I like the PSP. But I will bet that Sony has shot themselves in the foot. A $150 PSP without movies and music would have been a killer app. As it is, we have a beautiful expensive gadget with a built-in PlayStation.


    Interview with Al Reis

    1. At launch, you picked the Xbox to beat the Gamecube in the market. In terms of units shipped, it looked like you were right. In terms of revenue, it seems that Nintendo must have won the financial war--sell fewer consoles but actually turning a profit. What happens if Sony just outspends Nintendo to win market share in the handheld space?

    I don't think it's a question of money. It's a question of game value. What will the kids like best, the larger screen of the Sony PSP or the dual screens of the Nintendo DS?

    It's going to be close, but I think the Nintendo DS will win. A plus factor for the Nintendo machine is that it's cheaper.

    Forget the multimedia capability of the Sony PSP. No kid is going to watch movies on a 4.3 inch screen (and pay $20 or so for the movie) when they can watch it at home on a 30-inch plasma or L.C.D. screen for free.

    As usual, convergence is a dud.

    All the media stories I have read, however, predict that the Sony PSP is going to be the big winner. The February 2005 issue of Wired magazine and the March 2005 issue of Mobile PC magazine, for example. Both had direct comparisons of the two products.

    2 When Sony launched the PlayStation 2, the touted its DVD player capability. But, over time, this feature has not been a big part of the PS2s success. With that in mind, should we really think of the PSP as a convergence device?

    Well, it is a convergence device, but it's going to be used as a single-function divergence device. For playing games, period.

    The movie and MP3 capabilities are just wasted. All they do is increase the price. Without then (and at a lower price) the Sony PSP might have killed the competition.

    3. How much of the market do you think the PSP can achieve? Will achieve?

    I assume that the Nintendo DS and the Sony PSP together will have at least 90 percent of the market. If so, then the Nintendo DS will probably get 50 percent and the Sony PSP 40 percent.

    One of the reasons why the Sony PSP will even achieve this high a percentage is the incredible amount of media hype the machine has received. It reminds me of the introduction of the Xerox 914 and the IBM PC.

    4. What do you think that Sony needs to do in order to grab a significant chunk of the handheld market?

    Come out with a PSP without the movie and MP3 features at a lower price.






     
             


    PSP: Out of Focus | 24 comments | Create New Account
    The following comments are owned by whomever posted them. This site is not responsible for what they say.
    PSP: Out of Focus
    Authored by: matt_censner on Thursday, March 31 2005 @ 03:10 AM UTC
    First off, I actually use my PS2 for its DVD capabilities, but, that's only because my DVD player broke.

    As for the PSP, it reminds me of another multimedia gaming device that cost too damn much... anybody remember the Nokia N-Gage. Basically, its going to come down to two things: price and games. If the PSP can make better games than the DS (and I doubt that because Nintendo has invested quite a bit in their handhelds since the gameboy) the PSP might actually beat it out.

    But I will say this, if multimedia becomes a 'granted' similar to online capabilities, Nintendo will fall short again, much like they did with the Gamecube. Do I have to remind anybody of this quote, "We feel that our target market do not feel the need for online capabilities." Boy were they wrong. But personally, I'm going to have to agree with what was said in the article. PSP needs to focus on being a quality gaming device with quality games. Who the hell wants to watch reruns of M.A.S.H. on a four inch screen anyways?
    [ Reply to This ]
    PSP: Lower Price?
    Authored by: hanke on Thursday, March 31 2005 @ 06:17 AM UTC
    I can see how from a branding perspective the PSP's non-gaming features could dilute the message. But, that seems to be a question of marketing emphasis, not just having the features. The TV commercials I have seen haven't pushed the add-ons, just a hipster gaming vibe.

    But the real reason I'm commenting is the suggestion that these extra features (UMD movies, and MP3) are the reason the PSP retails at a hundred bones above the DS. I would think these would add an amount immeasurably close to zero to Sony's cost per unit.

    • Every el-cheapo DVD player on the market can play back MP3. I've seen $20 players, that have cut out the cost of tiny plastic buttons on the front bezel, that support MP3. Which leads me to believe that's essentially a free upgrade.
    • With the level of hardware sophistication Sony was aiming for with the PSP, video playback was a given. Developers will want cutscenes, period. Leaving it out would be like a SNES with no built-in sprite functions. There's no difference between one long video on a disc and lots of little ones scattered around.

    Now, if you are suggesting that Sony could sell PSP at $150-200, but chose not to believing they could point to the multimedia extras, I think calling it a marketing blunder is drastically under-selling it.

    [ Reply to This ]
  • PSP: Lower Price? - Authored by: David on Thursday, March 31 2005 @ 04:52 PM UTC
  • PSP: Lower Price? - Authored by: matt_censner on Friday, April 01 2005 @ 06:36 AM UTC
  • PSP: Lower Price? - Authored by: C. Foust on Friday, April 08 2005 @ 01:52 AM UTC
  • PSP: Lower Price? - Authored by: David on Monday, April 11 2005 @ 03:49 AM UTC
  • PSP: Out of Focus
    Authored by: CapCom on Friday, April 01 2005 @ 03:15 PM UTC
    The PSP launch reminds me of a couple other things in gaming history:

    Gameboy vs Game Gear
    N64 vs PS1

    Now, the first argument goes that Game Gear was an obviously superior system to the Gameboy: it had a larger screen, it had COLOR and it could display dozens of colors as opposed to the Gameboy's four. Yet the Gameboy crushed Sega's handheld, and others that followed. In fact, until the PSP launch, about the only handheld that even came CLOSE to matching the Gameboy's hold on the market was the WonderSwan with about 12% at its highest point, another creation of Gunpei Yokoi.

    So why did the Game Gear fail?

    First, we have to remember that though the Game Gear launched at $160 (1990), the Gameboy launched at $170 (1988). However, that's a two-year headstart for the Gameboy so by the time the Game Gear launched, the Gameboy would have been about $100, much cheaper than the Game Gear. Plus, the Gameboy would have had more games out for it.

    Second, the games that DID come out for the Game Gear weren't very good. For one thing, the Game Gear didn't have Tetris, which pretty much saved Nintendo's handheld. In addition to Nintendo's top-quality first-party titles (many of which remain the best on the system), Nintendo also had support from Capcom (Mega Man) and Konami (Contra, Gradius). Sega's system lacked strong third-party support, so what games did come out for the Game Gear simply weren't very good.

    If we look at N64 vs PS1, we see a similar situation.

    The PS1 has been out since 1995 while the N64 launched in 1997, a two-year headstart. This means more games were available by the time of the N64's launch. Having few titles (good or otherwise, mostly otherwise) come out for the N64 in the following months certainly didn't help any. While the PS1 library rapidly expanded, the N64 library only grew slowly.

    Second, the N64 did not have as much third-party support as the PS1 did: about the only thing that held the system afloat were the AAA first-party titles: few third-party titles were more than decent. Not only did Nintendo make it harder for developers to use their platform than Sony did, but they also took more money. In addition, by the launch of the N64, there were plenty of excellent PS1 games on the market, including Final Fantasy VII (October, 1997).

    Third, in terms of storage space, CDs held more than cartridges and were cheaper to produce, making games cost less. Sure, there were faster loading times with cartridges, but from the artistic perspective of the designer, storage space becomes a limiting factor.

    Let's look back at the DS and PSP.

    The PSP is certainly more powerful than the DS, though the DS has the innovation card to play (you can make games for the DS you simply can't on the PSP). This can cause problems from a developer's perspective because it makes it harder - if not impossible - to port a game across multiple systems. It also means developers need to choose between making more powerful games and making different kinds of games for the DS.

    The PSP also has more storage space on UMD than DS carts. More storage means happier developers because they aren't as limited by space.

    The PSP is more expensive than the DS, running $250, but you can't find it outside $300+ bundles; the DS runs for $150.

    The DS can draw on the existing library of GBA titles (no GB or GBC, not that anybody plays them anymore :P) but the actual DS library is smaller than the PSP's, even though the system has been out longer.

    PSP games target an older market while there are currently few DS titles to attract older gamers.

    While Gameboy has been synonymous with handheld for awhile, Sony has a strong name in Playstation, which is synonymous with home console, which are considered to be more important than handhelds. Even the name of the system - PSP, Portable Playstation - suggests Playstation on the go, or perhaps PLAYSTATION 2 ON THE GO. That's strong brand recognition and advertising in the name.

    However, neither system seems to have a killer APP at the moment: we've already played Mario 64, we've got Wario Ware for the GBA and GC already, and Yoshi just isn't making people buy the system. So there's no Metroid, no new Mario. The PSP has Metal Gear, but it's doubtful if that will sell systems. Major titles like Final Fantasy VII: Cerberus are set for the fall, just upcoming killer APPs for the DS. Until then, there isn't much reason to purchase either system - they could even be cheaper by then!

    I also want to point out that both systems have fantastic third-party support. The DS has upcoming games like Castlevania, Secret of Mana, and Final Fantasy while the PSP has Ys, Final Fantasy, and Devil May Cry. Granted, most of these games won't be out until this fall, but the strong third-party support for Sony tells me this system is not going to go away. When the system drops in price, the PSP will be available to a larger market, and then Nintendo will be in real trouble.

    ---
    "Until next time..."
    Captain Commando
    [ Reply to This ]
  • PSP: Out of Focus - Authored by: jacks_rage on Sunday, June 05 2005 @ 07:12 PM UTC
  • PSP: Out of Focus
    Authored by: mniedecker on Wednesday, April 13 2005 @ 06:58 PM UTC
    I think that we should actually look at he consumers, and what people are doing. We talk about what they think the PSP is capable of and if they know it’s a gaming machine when compared to the DS, what do they really know?

    I personally was not hooked to buy either of them. Being as I don’t watch much TV (being a mostly movie and game guy) I never saw advertisements for either of them until my Tivo recorded a few for the PSP. It still was not captivating my interests, but when I saw the capabilities (especially graphically) in magazines I had to investigate. Just comparing screens from the DS and PSP beside one another I don’t think I would buy a DS other then the better price. A lot of people I talk to and some friends bought a DS because it looked like a revolutionary device. It was also not outrageously expensive and had some games to start off with.

    I’m getting off track…

    Several DS owners that I’ve talked to decided to now trade in their DS for a PSP. This makes me believe that both companies dropped the ball in advertising. Does anyone want to argue that the Dual screens were or are seldom used to their full potential? Or those two smaller screens do not make up for a much larger (on a handheld scale) screen?

    I think that Al Reis is right on with the 50/40% split on the market because the PSP is a new device however I don’t think its merely because of media hype but because these (sometimes useless) extra features really catch someone’s eye. Let’s face it the DS advertising campaign was better then that of the DS I don’t think it won that war to get that huge media hype. The games coming out that are however being hyped up, like outlaw golf and MG Acid and Devil May Cry.

    I believe if Sony would drop the price, which is currently I think out of line, they will see a huge increase in sales. I personally want the PSP because of its extra features. I travel enough to enjoy some sort of portable entertainment. I don’t have an MP3 player, portable DVD player or handheld. For me when or if the price drops that makes it ahead on my list of Gadgets to buy.
    [ Reply to This ]
    PSP: Out of Focus
    Authored by: Noogle on Tuesday, April 19 2005 @ 10:05 AM UTC
    The PSP, though, could determine a new direction for gaming. Granted, it's a bit feature-loaded, but when you take convergence into the perspective, the move is almost inevitable. Gaming has become too diverse and expensive to be tied to a niche market. Alas, in order to lure the minstream more into the industry, especially with the gains of in-game advertising, the industry needs to make several moves to truly court this market.

    Better games, a better industry model - these are all factors. But the main gear will be in presenting products that will appeal to a mass market. Selling a pure gaming device isn't the trick. Nintendo might be leading hte race now, but it lacks both the vision and insight to truly woo the mainstream gamer. Sony, on the other hand, is going where people want to be entertained: music, games and movies. It might not be a resounding success at first, but this is the way of the future.

    The PSP isn't as much diluting its market as it is expaning it and trying to break new ground. Besides, Sony is marketing it as a lifestyle accessory. You and I might not fall for that, but the hordes of teenagers and bored people on subways surely will.

    Incidentally, the PS2 is very popular over here as a DVD player. People would rather spend less for more.

    ---
    nag.blog
    (http://www.nag.co.za/blog)

    Binge & Purge - Fueling the Game Rant Engine
    (http://www.nag.co.za/bnp/)
    [ Reply to This ]
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