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Thursday, November 20 2003 @ 03:31 PM UTC Contributed by: David |
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The poster I presented at Level Up on Video Game Vocabulary is now available in the file downloads section of this site.
This poster summarizes a set of 20 terms that seek to comprehensively describe the experience of playing a video game. This goal is in contrast to similar vocabularies and taxonomies meant to identify the structural elements of the games themselves (a long-standing effort on the game development side).
While this vocabulary is not final, I do think it is fairly complete. That is to say, I would be very interested in hearing ideas and commentary.
For more information on the elements presented in the post, check out the Critical Elements Worksheet, also available in the file downloads section. I use this worksheet in my class to help students structure their critical explorations of games.
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I suppose the only thing I was wondering about was the Interactivity category.
What could you employ that category to discuss?
It seems to broad, but I haven't thought about it for too long... ;)
Keep up the good work on the site. :)